Augmenting Actual Life Through MUVEs - Université de technologie de Troyes Access content directly
Book Sections Year : 2008

Augmenting Actual Life Through MUVEs


The necessity of supporting more and more social interaction (and not only the mere information sharing) in online environments is the disruptive force upon which phenomena ascribed to the Web2.0 paradigm continuously bud. People interacting in online socio-technical environments mould technology on their needs, seamlessly integrating it into their everyday life. MUVEs (Multi User Virtual Environments) are no exception and, in several cases, represent the new frontier in this field. In this work we analyze if and how MUVEs can be considered a mean for augmenting communities (and more in general people) life. We trace a framework of analysis based on four main observations, and through these lenses we look at Second Life and at several projects we are currently developing in that synthetic world.

Dates and versions

hal-02953774 , version 1 (30-09-2020)



Laura A. Ripamonti, Ines Di Loreto, Dario Maggiorini. Augmenting Actual Life Through MUVEs. Handbook of Research on Socio Technical Design and Social Networking Systems, 2008. ⟨hal-02953774⟩
14 View
0 Download



Gmail Facebook Twitter LinkedIn More