Modelling of Immersive Systems for Collaborative Design
Abstract
This paper proposes to explore the concepts related to immersive situations for collaborative design. The term immersion is investigated depending on the analysis of its constitutive elements, i.e. the actors and the workspace. Based on the feedback of experiments performed in the design process of products, a proposition of categorization of the actors and workspaces gives a conceptual basis for the modelling of immersive systems. An application with educational institutions supports the proposal and aims to prove the efficiency of immersive strategies.