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Evaluation 3D eyeball Redistribution Arbres de décision Channel hardening Plasticité multimodale Browser fingerprinting Regression Big data Virtual reality 3D User Interaction Acceptabilité Awareness in Collaboration Systems Deep unfolding Machine Learning Plasticity Capteurs Video compression Awareness Augmented Reality HEVC 3D Imaging Holographie Channel mapping Binaural Unused resources 4K Champs aléatoires Camera Relocalization Channel charting MIMO channel estimation Synthetic data Stress Signal processing Emotion recognition Computer-Generated Hologram Génération Numérique d'Hologrammes Mixed Reality Vidéo 3D Broadcast Adaptive spatial resolution SHVC 3D morphable model Online learning 3D User Interfaces 3DUI Acceptability Computer holography Rate-Control Classification Camera relocalization Machine learning Apache Spark Adaptation and reconfiguration Bit Allocation Autoencoders Eye tracking Assisted annotation Virtual Reality Collaborative Virtual Environments Arbitrary Sample Rate Conversion 3D Hand Skeleton MIMO Conscience situationnelle Collaborative interaction 3D User Interfaces Channel estimation Activity recognition Computer Graphics Gaze estimation Holography 360 • Réalité virtuelle Apprentissage machine Computer-Generated Holography Acoustique virtuelle Cramér-Rao bound HD Laser CSIT Cognitive and Psychological Issues in Collaboration Broadband Automatic Recognition Random Forest Three-dimensional imaging Affective-Motivational factors Channel Reciprocity Collaboration Ephemeral Resources Adaptive Regression Forest Comparison Before-After Use Conception centrée-utilisateur Physical model Cloud UHD Co-manipulation Big Data Color holography HDR Acceptance Autoscaler